A mercenary who always keeps their words and upholds their contract. Killshot is the codename for a master archer and assassain. Captured when the V'Sori convoy he was trying to ambush turned out to be an elaborate holographic projection designed to lure him out.
Race: Human (Extra Edge)
Attributes: Agility D12, Smarts D6, Strength D6, Spirit D8, Vigor D8 (10 points spent, 6 free and 3 from edges, 1 from Super-Attribute)
Skills: Climbing D4, Lockpicking D10, Repair D6, Shooting D12+1, Throwing D8, Fighting D8 Taunt D4, Streetwise D4. Notice D4, Drive D4 (15 + 4 super-skills = 19 skill points)
Derived attributes: Charisma: 0, Toughness: 5 (+1 Heavy = 6) Parry: 6 Pace: 12M
Hindrances: Bad Luck (Major), Over-Confident (Major), Heartless (Minor), Vow: Always complete a contract (Minor)
6 points gained: (All 3 spent on attributes)
Edges: Arcane Background (Super Powers), Power Points x2, Quick, Nerves of Steel
Gear: Duraweave Suit, 2x Rope Arrows, 1x Net Arrow, 2 Adhesive Arrows, 2 Concusive Arrows, 10 Teflon arrows.
18 - The Bow: (Damage: 5D6, AP: 2, Range: 24M/48M/96M)
Ranged attack (3), Extra Damage x3 (9), Rapid Fire x2 (6), AP: 2 (1) Elemental Tricks: Electricity, Sound and Cold (6), Requires Materials - Arrows (-2)
Cost: 18 pts (23 pts -5 for Device )
1 - Super Attribute: Vigour, Agility (1)
4 - Super Skill:(4 extra skills)
2 - Super Edge (Nerves of Steel)
I've jigged some points around to make this fit.
5- Novice: Extra Power Points.(Super Vigour, Super Skills: Shooting, Super Edge: Nerves of Steel)
10- Novice: Skill - Notice (D4), Fighting (D4)
15- Novice: Skills - Fighting (D4> D8)
20- Seasoned: Extra Power Points 2 levels of Super skills (+4 skills)
25- Seasoned: Edge: Quick Draw
30- Seasoned: Edge: Improved Nerves of Steel
35- Seasoned: Drive D4 and Repair D4 > D6
100 (Retirement time)