Good Quality Photo-Visor (Allows dark-sight and immunity to photo-flash effects)
Good Quality Inferno Pistol (Good and Very Rare) with Exterminator Cartridge (Common)
Some grenades: Haywire x2, Krak x3 , Web x2 , Frag x3 and Stunner x2 (12 in total)
A pair of Puritan-14 Pistols
- Toxic Rounds
- Fire Selectors
- Red Dot laser sights
- Bleeder and Man-stopper ammo
- Stun/snare Shotgun shells
Best Quality Power Maul (Best and Very Rare) - Not terribly important
Good quality Bolt Gun
- Fire Selector
- Omniscope or Motion Predicter
- Aux Grenade Launcher
- Acid Rounds
- Grenades: See Above
Combi Tool - At rank 2 and this is fairly easy to get
Good Quality Jump Pack (Good and Rare) - at rank 3
Ask Senechal Hill to requisition a dozen "best quality" candidates for the Captains hand in marriage. They need to be - 1. Noble born. 2. Young and attractive, 3. Preferably Naval officers or have some other ties to the Admiralty, 4. Preferably human and not genetically engineered assassins.
A good party for the Captain at which eligible potential spouses may be found.
Things for the ship:
Upgrade the ships guns with Turbo Weapon Batteries (Common Quality would be Very Rare) - Due to be done if we rescue the Explorators.
Good Quality Cargo hold and Lighter Bay (to keep the Captain happy) (-1 Power, -1 Space) Scarce +0, Structural: +0, Good Quality: -10
Upgrade Lance from a Common Quality Starbreaker Lance to a Best Quality Sunhammer Lance. (Best quality grants -1 Power cost, +1 Strength) This costs 2 extra power and no extra space. (To keep us flying) (-2 power, 0 space, very difficult to buy) Availability: Rare: -10, War Component: -30, Best Quality: -30. Total: -70 (Spend some PF)
Ship has 2 power and 1 space to spare. (Soon with the new Drive, we may be able to have 4 power to spare and 1 space)
We can also upgrade a system like the Life Support giving us spare power needed to install lighter bays later on.